User Experience Podcast

The User Experience Podcast features a wide range of interviewees and commentary. Transcripts are available for some episodes, and more are being added. You can subscribe via iTunes or an RSS feed.

54
Promoting cycling culture. Mikael Colville-Andersen says that what Copenhagen can do, you can, too!
53
Gerry Gaffney interviews Adam Greenfield on "everyware", or ubiquitous computing, and its wide-reaching implications.
52
ThinkPad's evolution design strategy - an interview with David Hill. David, vice-president of brand management and design at Lenovo, talks about his preference for "minimalist utilitarian design", and about the benefits of re-building the same house year after year.
51
What every intranet team should know - an interview with James Robertson. James says that intranet teams need to look long and hard at how much they get caught up in the details, and consider how they can take a more strategic role.
50
Microsoft Surface and multi-touch interfaces - an interview with Shane Morris. Shane talks about the principle of the super-real, and about bridging the virtual and physical worlds.
49
Developing TramTracker for iPhone - an interview with Robert Amos. Commuters in Melbourne can get real-time tram information direct to their iPhone. Robert Amos tells Gerry Gaffney about the development process and history.
48
Every piece of content matters - an interview with Gerry McGovern. Gerry talks about the tiny tasks that kill the top tasks, and about the three impacts of every piece of content. He shares his excitement about the new frontier - the web - that is a new society, a new way of living, and a new way of buying and working.
47
Human behaviour in traffic - an interview with Tom Vanderbilt. Tom talks about traffic as an "understated yet omnipresent landscape", explores the parallels between online disinhibition and driver behaviour, and tells us about modal bias.
46
Selling usability - an interview with John Rhodes
45
Immersion, and socially responsible design: an interview with Marc Rettig
44
Web content accessibility guidelines V2.0 - an interview with Shawn Henry
43
Letting go of the words: an interview with Janice (Ginny) Redish
 
42
The bizarre myth of customer service: an interview with David Jaffe
 
41
Developing usability software : an interview with Sam Ng
 
40
Usability: an interview with Jakob Nielsen
39
Packaging design for the web: an interview with Luke Wroblewski
 
38
Mentoring: an interview with Patrick Kennedy
 
37
User experience at Google: an interview with Patrick Larvie
36
Exertion interfaces and engagement: an interview with Florian (Floyd) Mueller
 
35
Accessibility: an interview with Dr. Sofia Celic
 
34
Usability now: an interview with Daniel Szuc
 
33
Open source usability, and the modified delphi card sorting method: an interview with Celeste Lyn Paul
 
32
Web analytics: an interview with Brian Donohue
 
31
"This is who we are; this is what we do": Social Media - an Interview with Tom Raftery
 
30
Designing for mobile devices: an interview with Jason Furnell
 
29
Visual communication: an interview with Dave Gray
 
28
Web accessibility guidelines: an interview with Gian Sampson-Wild
 
27
Usabilidad: usability in Latin America: an interview with Luis Arnal
 
26
Designing smoking cessation: an interview with Peter Benda
 
25
Customer support: an interview with Joel Spolsky
 
24
Don't make me write!: an interview with Steve Krug
 
23
Ludic design: an interview with William Gaver
22
Intel outside: an interview with Genevieve Bell
21
Security and usability
 
20
Design in India: an interview with Apala Lahiri Chavan
 
19
Personas and outrageous software: an interview with Alan Cooper
18
Voice user interfaces: an interview with Erin Smith
 
17
Taxonomy, folksonomy and metadata: an interview with Karen Loasby
 
16
User Friendly 2006 - Usability in China
 
15
Hong Kong's Octopus card - a highly usable product
 
14
Ethnography: an interview with Jared Braiterman
 
13
World usability day: an interview with Elizabeth Rosenzweig
 
12
Market research: an interview with John Berenyi
 
11
Because we can
 
10
Card sorting: an interview with Donna (Maurer) Spencer. Donna talks about different ways to card sort, the relationship between card sorting and affinity diagrams, and why she doesn't like dendrograms.
9
Web teams: an interview with Jesse James Garrett. What makes a good web development team? Jesse describes the strategic and tactical elements in his "Nine Pillars" model.
8
What's going on? the importance of feedback
 
7
Community is not a tech thing: an interview with Ken Carroll
 
6
Forms design: an interview with Caroline Jarrett
 
4
Choosing user research techniques
 
3
Usability in China: an interview with Josephine Wong
 
2
Cultural probes: an interview with John Murphy
 
1
Rules of thumb